We're continuing our series on how to hone your skills in Close Quarter Battle (CQB). If you missed the first installment, it's posted on our our website. Click here first if you need to get caught up.
Recall, that we define CQB as a kinetic fight - typically involving the use of firearms - at close range. While many equate CQB with room clearing, that is not always the case. We also discussed that there are three principles of CQB, which are speed, surprise, and violence of action.
As we mentioned previously, speed is a form of security. Speed makes you a harder target acquire and it helps you set and control the tempo of the battle. That said, it comes with a caveat. There is such a thing as moving too fast.
Remember, you can only move as fast as your eyes can process the room. You need visual acuity to identify threats, make shots with precision, and other tasks to prevail. You can't do that if everything is a blur. So, you have to find the balance between moving fast enough, but not too fast. In short, you need to move in a controlled hurry.
Now that we have reviewed the salient concepts from before, let's move on to the next principle: SURPRISE.